Miller orders the Aurora south, into Kazakhstan and to the Caspian Sea in search of a satellite facility that may hold maps of radiation hotspots around the country. After travelling for many months, and almost out of fuel and water, the Aurora reaches its destination. The celebrations are short-lived as half of the crew are down with heatstroke and local thugs have been alerted to the Aurora’s presence. Artyom and Damir are tasked with scouting local ruins in search of a vehicle that witnessed their arrival. Artyom is attacked by an assailant, known as Saul, the leader of the outpost. Artyom kills or spares Saul, but in any case, he steals his van and heads north to a nearby lighthouse, where a local woman named Giul has offered to assist the Rangers.
She reveals that her mother worked in the nearby satellite station, but after the war, they moved out due to the worsening state of the facility. She guides Artyom to the entrance but warns him of the dangers that lurk in the dilapidated station. After fighting his way through the spider infested bunker he manages to find the most recent satellite maps and escapes with Damir and Giul in tow. [Giul tells the pair that the area is controlled by the Munai-bailer, the remnants of the Oil drilling facilities in the region, led by the Baron, who has enslaved the majority of the local population.
Artyom and Damir then infiltrate the local well, where the Baron has his water operation. They successfully sneak through the facility and escape with a tanker full of water, however, the Baron’s men followed them back to the Aurora, where a firefight breaks out. Miller once again tasks Artyom, Damir and Giul with infiltrating the Baron’s fortress to steal a train car with enough fuel for the Aurora. However, Giul plans to kill the Baron and separates from the infiltrating Rangers to set up explosives around the fortress.
Giul manages to set the explosives detonating, sparking a revolution against the Munai-bailer, and depending on the player’s actions throughout the chapter, the ending can go two ways:
Damir chooses to remain and accompany Giul in freeing the slaves, stating that the war for the freedom of his people has now become his main concern too. This occurs if Artyom has not enough moral points and kills slaves throughout his Caspian journey.
Damir chooses to accompany Artyom in the zipline, thanking him for helping and freeing his people of the Munai-bailer’s abuse and slavery. This happens if Artyom has adequate moral points, frees the slaves from different regions of the Caspian sea, and hasn’t killed slaves while roaming the Caspian Sea.
The Caspian Sea (Russian: Каспийское море) is a large saltwater lake and the world’s largest inland body of water located in Central Asia that appears in Metro Exodus. The desertified area around what is left of it in the Metro universe is known as the Caspian Desert (Russian: Прикаспийская пустыня). It serves as the main setting of the Caspian chapter.
Before the war, the Caspian Sea was the largest lake in the world, with a surface area of 371 000 km2. Being away from major populated areas, the region (or at least the northern shore) was spared from nuclear bombing. The hardest was yet to come, however, as the region experienced desertification, and a large portion of the lake dried out, turning the former lake bed and the area around it into a scorching hot desert. Predictably, famine followed, and the surviving population fought over the few resources that remained. In recent years, the region came to be dominated by the Munai-bailer, a raider group that managed to secure the oil reserves and subsequently enslaved most of the local population.
Metro Exodus is a story-driven first-person shooter from 4A Games that blends deadly combat and stealth with exploration and survival horror. It features a mixture of confined corridors and vast, non-linear levels (set in the Russian wilderness), tying up together to follow a storyline that spans an entire year through all four seasons. Inspired by the novels of Dmitry Glukhovsky, Metro Exodus is the first game to be set completely after the books rather than during or between them. It continues Artyom’s story from where Metro 2035 left off.